DUNGEON
CRAWLER WORLD

Races / Campaign reference

Intellect Hunter

Updated November 4, 2026

SYSTEM NOTE: INTELLECT HUNTER

You are a parasite wearing a person like a well-tailored coat. Together, you remember things neither of you learned. The host has been informed. The host has opinions. You may ignore them.

Variant: Bound Host

The playable character is the parasite and its stabilized host together.

Traits

  • Darkvision: 60 feet.
  • Mental Resilience: Resistance to Psychic damage.
  • Silent Contact: You can communicate telepathically to one creature you can see within 30 feet. It must understand a language; this does not let it reply telepathically.
  • Borrowed Memory: After a Long Rest, choose one skill proficiency. It lasts until your next Long Rest.

Notes

You cannot acquire monster statistics, leave the host as a second combatant, or escape death by taking another corpse. A host replacement is a GM-managed story event.

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