
SYSTEM NOTE: NODLING
Two heads, one body, one turn. You will never be lonely, never be surprised, and never win an argument with yourself. When one of you gives up, the other refuses. The System finds this exhausting and extremely marketable.
Two heads; one character, one turn, one HP pool.
Traits
- Watchful Heads: Perception proficiency.
- Divided Attention: Advantage on saving throws against being Charmed or Frightened.
- Refuse the Ending: When reduced to 0 HP without being killed outright, drop to 1 HP instead. Once per Long Rest.
Notes
Additional heads can be cosmetic. They do not grant extra actions, Concentration, attunement slots, or replacement characters after death.