SYSTEM NOTE: NECROBARD
Your songs raise the dead, which is great for morale and terrible for the neighbors. You comfort the dying and recruit the deceased. The System notes that your backing band violates several health codes.
Parent class: Bard
Feature levels: 3, 6, 14
Features
Level 3 — Grave Repertoire
Learn Spare the Dying as an additional Bard cantrip. False Life and Ray of Sickness are always prepared.
Level 3 — Funeral Accompaniment
When you give Bardic Inspiration, its recipient gains Resistance to Necrotic damage until the start of your next turn.
Level 6 — The Dead Attend
Animate Dead is always prepared. Once on each of your turns, one Undead you control within 60 feet can gain Temporary HP equal to your Charisma modifier, minimum 1, when you use a Bonus Action to command it.
Level 14 — Final Verse
When a creature you can see within 60 feet drops to 0 HP, use your Reaction and expend one Bardic Inspiration use. Roll the die; that creature regains HP equal to the result + Charisma modifier. Once per Long Rest. This cannot restore a creature killed outright.
Notes
Animate Dead retains all its normal control and maintenance requirements.