DUNGEON
CRAWLER WORLD

Sub-Classes / Campaign reference

Football Hooligan

Updated November 1, 2026

SYSTEM NOTE: FOOTBALL HOOLIGAN

You turned your love of the game into a combat style: running, shouting, and hitting people while your friends cheer. The System has confirmed there is no game. You are still winning it.

Parent class: Barbarian
Feature levels: 3, 6, 10, 14

Features

Level 3 — Moving Riot

While Raging, once on your turn after moving at least 20 feet, your next Strength-based melee attack that hits deals an extra 1d6 damage of the attack’s type.

Level 3 — Terrace Talent

Gain Intimidation proficiency.

Level 6 — Group Chant

When you enter Rage, up to three allies within 30 feet who can hear you gain Temporary HP equal to your Barbarian level.

Level 10 — Mascot Moment

While Raging, when an ally you can see within 30 feet reduces a hostile creature to 0 HP, use your Reaction to move up to half your Speed and make one Unarmed Strike. PB uses.

Level 14 — Full-Time Trouble

Moving Riot’s damage becomes 2d6. Group Chant also lets each recipient move 10 feet using its Reaction without provoking opportunity attacks.

Notes

Alcohol provides no ability-score multiplier.