SYSTEM NOTE: FOOTBALL HOOLIGAN
You turned your love of the game into a combat style: running, shouting, and hitting people while your friends cheer. The System has confirmed there is no game. You are still winning it.
Parent class: Barbarian
Feature levels: 3, 6, 10, 14
Features
Level 3 — Moving Riot
While Raging, once on your turn after moving at least 20 feet, your next Strength-based melee attack that hits deals an extra 1d6 damage of the attack’s type.
Level 3 — Terrace Talent
Gain Intimidation proficiency.
Level 6 — Group Chant
When you enter Rage, up to three allies within 30 feet who can hear you gain Temporary HP equal to your Barbarian level.
Level 10 — Mascot Moment
While Raging, when an ally you can see within 30 feet reduces a hostile creature to 0 HP, use your Reaction to move up to half your Speed and make one Unarmed Strike. PB uses.
Level 14 — Full-Time Trouble
Moving Riot’s damage becomes 2d6. Group Chant also lets each recipient move 10 feet using its Reaction without provoking opportunity attacks.
Notes
Alcohol provides no ability-score multiplier.