SYSTEM NOTE: SWASHBUCKLER
Charm, steel, and a deeply inappropriate sense of timing. You flirt mid-duel, climb anything with a rope on it, and stab whoever misses you. The System would like to remind you that the dungeon has no ships. You have never let that stop you.
Parent class: Rogue
Feature levels: 3, 9, 13, 17
Features
Level 3 — Duelist’s Step
After you hit a creature with a melee weapon attack, that creature cannot make opportunity attacks against you for the rest of that turn.
Level 3 — Seize the Moment
Add your Charisma modifier, minimum 0, to initiative. Once per Short or Long Rest, use a Bonus Action to gain Advantage on your next melee weapon attack that turn.
Level 9 — Cutting Remark
As a Bonus Action, choose a creature within 30 feet that can hear and understand you. It makes a Wisdom save against 8 + PB + Charisma modifier. On failure, its next attack roll before the end of its next turn has Disadvantage. PB uses.
Level 13 — Rigging Runner
Gain Climb Speed equal to your Speed and Advantage on Dexterity (Acrobatics) checks.
Level 17 — Perfect Riposte
When a creature within reach misses you with a melee attack, use your Reaction to make a melee weapon attack with Advantage against it. Once per Short or Long Rest.
Notes
This is an original adaptation, not a reproduction of a published D&D subclass.
Sneak Attack still requires its normal conditions.