📐 Rule

Super Simple Character Creation

Instead of tracking dozens of complex stats, your character has just three Attributes. Allocate these three scores to your attributes: +2 (Great), +1 (Good), and +0 (Average).

  • BRAWN: Strength, toughness, and physical violence. (Add this to rolls for smashing doors, climbing, or melee attacks).
  • AGILITY: Speed, stealth, and coordination. (Add this to rolls for sneaking, dodging, or firing a bow).
  • MIND: Intelligence, perception, and magic. (Add this to rolls for researching lore, spotting hidden traps, or casting spells).

When you make a roll, simply add your Attribute score to the d20 result to beat the target of 11.

Skills represent specific areas of training. Instead of adding extra math, if your character has a relevant skill, you roll with Advantage on the d20 task.

Brawn Skills

  • Athletics: Used for running, swimming long distances, jumping over chasms, or breaking down heavy doors.
  • Intimidation: Using physical presence or brute strength to scare someone into cooperating.

Agility Skills

  • Stealth: Sneaking past guards, hiding in shadows, or moving silently.
  • Sleight of Hand: Picking pockets, palming small items, or unlocking a door with a lockpick.
  • Acrobatics: Balancing on narrow ledges, tumbling to avoid fall damage, or escaping rope bindings.

Mind Skills

  • Investigation: Searching a room for hidden buttons, tracking footprints, or spotting hidden traps.
  • Lore: Remembering historical facts, identifying magical items, or reading ancient ruins.
  • Insight: Reading a person’s body language to tell if they are lying or hiding something.
  • Medicine: Knowing which herbs stop bleeding or diagnosing a strange magical poison.

Simplified Character Sheet

Click here to download

Use this clean, easy-to-read character sheet to track your hero’s attributes, health, and equipment during play.

Character DetailPlayer Entry
Character Name
Character Concept
(e.g., A sneaky elven thief, a brave knight)

1. Attributes

Assign your three scores: +2 (Great), +1 (Good), and +0 (Average). Add these numbers to your d20 rolls when performing related tasks.

AttributeScoreUsed For…
BRAWNPhysical power, smashing doors, climbing, melee combat
AGILITYSpeed, dodging, sneaking, ranged weapon combat
MINDIntelligence, spellcasting, history, spotting hidden traps

2. Health Status

Heart Points (HP)Current Status
Maximum: 10________ / 10(If your HP hits 0, you fall unconscious!)

3. Equipment & Weapons

Standard weapon attacks deal 1d6 damage on a successful hit.

  • _________________________________________________________________
  • _________________________________________________________________
  • _________________________________________________________________
  • _________________________________________________________________

4. Magic Spells & Tricks

If you are a spellcaster, list your three distinct magic tricks here. Mark them as fizzled if a roll fails.

  1. ____________________________________      [   ] Ready    [   ] Fizzled
  2. ____________________________________      [   ] Ready    [   ] Fizzled
  3. ____________________________________      [   ] Ready    [   ] Fizzled

Note: Fizzled spells cannot be cast again until you complete a rest.