Once Upon A TTRPG

Jadis

The White Witch — Daughter of a Woman Narnia Calls Wicked — She Who Has Not Forgiven the Girl Who Doesn’t Know Her Name

“She has been at war with Aslan for so long that the war itself has started to feel like home. The newer grief — the one she doesn’t discuss — is more recent, and it has a name she has not yet said out loud where anyone could hear her.”

At a Glance

StatusLiving; rules the Frozen Citadel, northern Narnia
AlignmentLawful Evil — exacting, controlled, and entirely convinced that her order is the correct one
DomainThe Frozen Citadel and the Great Frost; ice and absolute cold as both weapon and architecture
SymbolsA wand that turns flesh to stone; an unmelting throne of ice; a single white rose, perfectly preserved, that never seems to wilt or die
Divine TierDemigod-adjacent — eternal body bound to ancient fey magic descended through both her parents; carries the full technical inheritance of Grimhild’s White Magick and Mal’s Gray Magick at once, inverted past recognition
TitlesJadis, the White Witch, Queen of Narnia (self-declared), nemesis of Aslan
Known KinMother: Elphaba, slain by Dorothy Gale. Father: Fiyero Tigelarr of the Vinkus. Great-aunts: Glinda, Nessarose, Theadora. Great-great-grandmother: Mal. A great-grandson, Ominis, recently killed — not by her hand, and not in her service, but dead all the same.
Her contradictionShe built an eternal war out of genuine philosophical conviction. She is currently distracted from that conviction by something smaller, newer, and far more personal.

Part One — What Grimhild and Mal Both Failed to Prevent

A Childhood in Exile

Jadis was born in Gillikin Country, to a mother already living as an exile and already carrying more grief and isolation than most children are raised inside. Elphaba had fled there after being cast as Oz’s villain by people who needed a simple story more than an accurate one, and she raised her daughter on the clearest lesson her own life had taught her: examine everything, trust the examination over the consensus, and never assume the people calling you wicked have actually looked closely enough to know.

Jadis listened to all of it and drew a different conclusion than her mother intended. Where Elphaba’s restless inquiry stayed open-ended — a permanent willingness to keep questioning — Jadis decided, at some point in her adolescence, that the questioning phase was a luxury the world hadn’t earned. She would examine once, conclude decisively, and act. This single shift — closing a door her whole maternal lineage had spent generations holding open — is the precise mechanism by which two inherited traditions of careful, intentional magic produced something that uses precision and intention as instruments of conquest instead.

Two Inheritances, One Catastrophe

Jadis’s father, Fiyero Tigelarr of the Vinkus, carried Lurline’s thinned fey bloodline and, through it, a faint thread back to Grimhild’s original White Magick tradition. Her mother carried Mal’s examined-intention inheritance directly. Jadis received both in full technical measure and inverted both with total consistency: where White Magick restores, she freezes. Where Gray Magick questions before acting, she has stopped questioning and simply acts, with total confidence and total finality. She is not a corruption introduced from outside either tradition. She is what happens when both traditions’ actual techniques survive intact and their underlying values do not.

DM NOTE

Jadis should never read as a simple inversion-for-its-own-sake villain. She experiences her own worldview as the correct and necessary one — order imposed because the alternative, in her assessment, is the same chaotic cruelty that exiled her mother and got her mother killed by people who never bothered to understand her either. She is wrong. She is not stupid, and she is not performing villainy; she has reasoned her way to where she stands, and she would defend the reasoning at length if anyone asked her to.

Part Two — Narnia, the Great Frost, and a War That Became Home

Arriving With an Army She Didn’t Plan to Need

When Glinda’s purges reached the Gillikin court, Jadis was already grown and already formidable, and she did not flee so much as relocate with purpose — northward, toward Narnia, accompanied by a band of Talking Animals who had fled Oz alongside her great-aunt Theadora during the same purges. Jadis saw no particular reason to leave useful, loyal allies behind simply because their original cause belonged to someone else. She seized the northern mountains, built the Frozen Citadel, and declared herself queen of territory Aslan’s divine law had never successfully governed to her satisfaction.

The war that followed — her winter against Aslan’s summer, locked in eternal stalemate — has now lasted long enough that neither side fully remembers a version of Narnia without it. Jadis has come to find something almost like comfort in the war’s permanence. It asks nothing new of her. It confirms what she already believed.

A Newer Grief, Less Examined Than the Old One

Word reached Jadis recently that her mother, Elphaba, was killed by a traveler from outside Once — a girl named Dorothy Gale, who had no idea, and still has no idea, that the witch she killed in cold blood was her own great-aunt. Jadis does not yet know this detail either; she knows only that her mother is dead, at the hands of someone Jadis has started, privately and without fully examining the impulse, to hate with an intensity that has nothing to do with her decades-long war against Aslan.

This grief is recent enough that Jadis has not folded it cleanly into her usual framework of careful, examined conclusions. She is, for perhaps the first time since her adolescence, reacting rather than deciding — and the gap between those two modes is the closest thing to vulnerability she currently has.

DM NOTE

The tragic irony here is significant and should be deployed carefully: Jadis, Dorothy, and Glinda are all members of the same fractured family, and none of them currently knows the full shape of it. If the party is in a position to learn or reveal any piece of this — Jadis’s relationship to Elphaba, Dorothy’s relationship to Glinda, the fact that Jadis’s hunt for Elphaba’s killer could lead directly to her own unwitting cousin — the reveal belongs to the table’s pacing, not to a lore dump. Jadis pursuing Dorothy without either of them understanding the family connection is one of the most quietly devastating threads available in the wider campaign.

Part Three — Personality, Character, and How to Play Her

Alignment: Lawful Evil

Jadis governs and fights with total internal consistency — she believes in her order, applies it without exception, and experiences mercy or hesitation as a failure of nerve rather than a virtue. She is not chaotic, not impulsive, and not interested in cruelty for its own sake. She is interested in being right, permanently, and ensuring the world reflects it.

TraitExpression in Play
Tests before she commitsJadis rarely attacks at full strength on a first encounter — she probes, assesses, and withdraws if the calculation doesn’t favor her, as demonstrated by her measured testing of capable adversaries rather than reckless escalation.
Genuinely respects strength, even in enemiesShe does not bluster, and she does not need to perform menace to be taken seriously. When she encounters something or someone clearly more powerful than herself, she acknowledges it plainly and adjusts her plans rather than her pride.
Treats her philosophy as settled, not performedShe will discuss her worldview at length and with total sincerity if a party engages her in genuine conversation rather than simple combat. She is not lying about any of it, which makes her considerably more unsettling than a villain who is.
Newly, uncharacteristically unsettledHer mother’s death has introduced a crack in her usual composure that she has not yet examined and does not want examined by anyone else. Pressed on it, she will deflect, and the deflection itself is a tell.
Capable of recognizing when she’s overmatchedShe will retreat from a fight she cannot win without shame, treating survival as simply the correct conclusion of the calculation, and promise, calmly and without bluster, that the matter isn’t finished.
Jadis in the Campaign

Jadis is one of the campaign’s most significant recurring antagonists — not a problem to be permanently solved in a single encounter, but an ongoing presence whose war with Aslan, territorial interests in Narnia, and now-personal grievance against Dorothy Gale give a DM multiple ways to bring her back into a party’s orbit. She is dangerous, philosophically coherent, and not interested in being talked out of her worldview through simple appeals to kindness.

The newest and richest thread available is her unknowing connection to the party’s wider family drama in Oz: if Jadis ever crosses paths with Dorothy, or learns the truth about who killed her mother and why, the confrontation carries weight far beyond a simple villain encounter. She would be hunting her own cousin’s killer, who is also, unbeknownst to either of them, family. Whether the party lets that truth surface, and when, is one of the more powerful narrative levers available in the back half of the campaign.

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