| The Dreaming | Once is birthed from the dreams, fears, and hopes of mortals. Mountains, rivers, and skies take shape from collective imagination. |
| The One God Arrives | A young, ambitious god claims the nascent realm. He crafts seas, lands, and structured life. His vision of hierarchy clashes with older gods and ancient fey who value freedom and chaos. |
| The Divine Schism | War erupts between the One God and a multitude of pantheons and archfey. The conflict scars the world. Defeated, the One God is banished from the Land of the Gods and settles in a land he names Eden. |
| Danu’s Bargain | The goddess Danu offers to wed one of her daughters to the One God’s favourite son, Adam, in hopes of reconciling the fractured world. Lilith is chosen. |
| Lilith’s Exile | Lilith refuses to submit to Adam. The One God curses and banishes her from Eden. She wanders the Impassible Desert until she meets the devil Samael. Their many offspring become dark fey, fearsome witches, and terrible monsters. |
| Adam & Eve in Eden | With Lilith exiled, Adam takes a new consort, Eve. Their descendants populate the mortal world. Eden is established as the One God’s sovereign domain. |
| The Three Sisters | Lilith and Samael’s three daughters are born: Grimhild (White Magick, later called Mother of All Witches), Mal (Gray Magick), and Beldam (Black Magick). Over millennia, the sisters gather power and slowly drift apart. Grimhild swears never to submit to any man and shares her power with countless women; Mal falls for a mortal prince who betrays her; Beldam feeds on the souls and love of mortals. |
| Lysandra & Limnas | Lilith’s sisters come into their power. Lysandra lifts and topples mortal rulers for her amusement, stirring wars and great conflicts from behind the scenes. Limnas retreats to the Boundless Blue and Cerulean Sea; her lovers include Ceto, Ebisu, Kukulcan, and Chaac. Her monstrous children—krakens, sea serpents, and Sahuagin—guard the oceans. |
| Mal’s Daughters | Mal falls in love with an adopted mortal prince. Together they have four daughters: Theadora (Witch of the South), Glinda (Witch of the North), Elphaba (Witch of the West), and Nessarose (Witch of the East). The prince, seeking his king’s favour, betrays Mal and takes her wings. Mal sends her daughters to safety and vows eternal vengeance on the prince’s kingdom. |
| Theadora Creates the Animals | Theadora, eldest of Mal’s daughters, makes her home in the south. She surrounds herself with animals, granting them intelligence, bravery, and heart—creating the first Talking Animals. She calls them Animals. She is credited with creating Mother Goose, who will one day rule Sithean. |
| Nessarose Creates the Munchkins | Nessarose, second of Mal’s daughters, makes her home in the east of Oz. Fond of children but having none, she creates a race of child-sized beings she calls Munchkins, who settle Munchkinland. |
| The Birth of Rekai | In the age before mortal kingdoms, a stretch of fog-bound coast at the edge of the known world becomes home to a unique gathering of spirits, wanderers, and lost souls. Rekai does not form through conquest or decree—it accumulates. River spirits, sea kami, kitsune, and the occasional stray mortal find one another in its mist-wrapped coves and forest-shaded cliffs. There is no founding moment, no king, no charter. Rekai simply… is. The kami of the land—most prominently Inari, deity of prosperity and foxes—bless those who dwell here with quiet fortune. The place develops a peculiar quality: it does not appear on maps unless it wishes to be found. |