4th Age: False Dawns
Chaos and change in Oz, new leadership in the Enchanted Forest, war in Narnia, anger in the Lowlands, and trade in Rekai.
Chaos and change in Oz, new leadership in the Enchanted Forest, war in Narnia, anger in the Lowlands, and trade in Rekai.
Kingdoms divide, wars erupt, rivalries flourish, and new kingdoms rise in the age of Schisms.
As gods retreat to the Land of the Gods, mortal kingdoms rise across four geographic zones: the frozen Frosted Wing (north), the temperate Dragon’s Neck (central), the resource-rich Western Wing, and the fertile Dragon’s Tail coastline.
Once is birthed from the dreams, fears, and hopes of mortals. Mountains, rivers, and skies take shape from collective imagination.